Parametric Design in 3ds Max
I found this exciting enough to drive me out of months of blog-slackerdom. I played with this for a while and I just had to post something.
David Fano of Columbia University and SHoP Architects presents DesignReForm, a blog about “the integration of design and software”. In the future, it looks like he will be posting about several different programs, but for now, the majority of the site is devoted to design strategies using 3ds Max.
This current batch of tutorials deserves some attention. David has put together a great collection of 3dsMax videos which demonstrate how to create parametric assemblies using the program’s powerful animation tools.
After viewing his tutorials, I was slapping myself on the head. I consider myself an expert user and I had never put the tools together like this before. It makes so much sense when you see it in action. As I am more comfortable with Max than than the other parametric modelers out there, this is a very exciting development. Moreover, Max is far cheaper and more common in most architecture schools than, say, Gehry Tech. At the very least, I could fold this into next year’s modeling course.
A word of warning: unless you’re already fairly well-versed in 3ds Max (or have great eyesight), the video tutorials might not provide enough information for you to follow along. I might cobble together a supplementary handout to post up later. If I teach this next year, my students will be needing one anyway.
| Tags: | 3ds Max, Animation, David Fano, Parametrics, Tutorials |
